Latest Ragnarok News (Nov 6)

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Ragnarok 3: Emperium Showdown Gameplay Video Revealed

The Emperium Showdown trailer for Ragnarok 3 drops players into hectic guild clashes for outposts that build up to a wild, all-out siege in the capital. Every class seems to find its moment in the spotlight, and while the footage comes from our internal dev battles, it gives an honest look at how unpredictable these fights may get once players jump in.


Ragnarok Online: Promotions & Important Updates

As we dive into November, our team is excited to bring a slate of special events and offers to the Ragnarok NA community. We believe these updates will give both new and longtime adventurers rewarding ways to gear up and make the most of their in-game experience.

Limited Package Flash Sale

From November 4th to 8th, we’re launching a flash sale with limited-edition package deals. Players should check the Kafra Shop in-game to find the exact offerings and discounts tailored for this event’s short duration.​

Server Instability Compensation

We recognize the recent performance issues some players experienced. To thank everyone for their patience and continued support, compensation packages have been issued. Full details—including how to claim your rewards—are available in the latest official announcement.​

Patch Notes & November Spending Promotion

Major updates rolled out on November 4th, tweaking gameplay systems and ironing out bugs. The November Spend Promotion began simultaneously, providing extra bonuses for those who participate throughout the month.​


Ragnarok M: Eternal Love: Recharge Event!

Official Recharge Special Offer Event
Now until Nov.10th, our community can enjoy discounts on select premium items when choosing Razer or PayPal for payment. These discounted bundles include:

Premium (Month Card)

2990 + 770 Big Cat Coins
1196 + 300 Big Cat Coins
598 + 150 Big Cat Coins
298 + 75 Big Cat Coins
120 + 25 Big Cat Coins
60 + 12 Big Cat Coins
30 + 6 Big Cat Coins

Only products displaying the special discount marker on our official recharge site are eligible.
Certain prepaid methods may be excluded; please confirm eligibility before completing your purchase.

Participation Tips

Look for the discount marker on eligible products when checking out.

Double-check your server and character ID for accuracy; the correct character name will display upon confirmation.
Payment currency should reflect your IP region to avoid any crediting issues.

Should any issues arise, in-game customer support is always available.

Join the Fun!

To make the most of these time-limited offers, head to our recharge portal for item and payment options. Remember, these deals only run through November 10th, so be sure to review requirements closely and act promptly for seamless fulfillment.​

We look forward to seeing everyone enjoy these new updates and savings in Ragnarok NA this November!

 
 

Happy Halloween From Gravity!

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With Halloween here, we just want to say thank you for being part of this amazing community. Your passion and energy really bring the spooky season to life.

We hope you enjoy the Halloween events and create some fun memories with friends in-game.

Stay safe and have a blast!
Check out the Ragnarok Online Halloween events: https://renewal.playragnarok.com/news/newslist.aspx#n4431
And don’t miss DragonSaga’s festivities too: https://www.playdragonsaga.com/news/newsdetail.aspx?id=4661

 
 

Hangin’ with Gravity — Top Collector’s Editions We Can’t Forget!

Remember when a collector’s edition meant a box packed with amazing statues and cool physical extras?

Now, they often feel like a cash grab with nothing more than digital code in a steelbook. We asked the team to share their most unforgettable collector’s editions (CEs) and other memorable collectible items. These are the amazing triumphs from back in the day that made us feel proud (and appreciated) to be a gamer.

 


Andrew S, Production

As a huge fan of the Metal Gear Solid franchise, I just had to get the Collector’s Edition of the series’ final entry, Metal Gear Solid V: The Phantom Pain. It came with the usual industry-standard goodies you’d expect like a steelbook case, a map, and some exclusive DLC costumes and weapon skins for both single-player and multiplayer. But the main reason I wanted it was for the scale replica of Punished “Venom” Snake’s (yes, that’s his codename) bionic arm! Sadly, it turned out to be only about 10 inches tall. I really wish it were bigger.

Even though I was happy with my purchase overall, one thing left me completely bewildered was the behind-the-scenes disc that came with it. I love seeing how games are made, but this one revealed something that slightly soured my experience with MGSV. One of the biggest criticisms of the game was how abruptly it ends. The behind-the-scenes footage showed that a proper ending did exist at one point, featuring storyboards, concept art, and unfinished cutscenes of what was clearly meant to be the true finale. It’s frustrating knowing that the series never got the full, masterful ending Hideo Kojima intended.

Maybe if the arm had been full-sized, I wouldn’t be so bitter about it.

 
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Kevin D, Client Success

My most memorable collector’s edition is the Titanfall Collector’s Edition, treasured for its remarkable contents. The highlight is a stunning 18-inch statue, featuring built-in LED lights that illuminate its intricate details. Alongside the statue, it includes a hardcover art book with over 100 pages of breathtaking artwork and a massive, detailed schematic poster. While the collector edition lacked exclusive in-game items, this didn’t bother me, as I find physical collectibles far more thrilling than digital bonuses. I’ll always remember picking it up at my local GameStop, utterly astonished by the enormous packaging.

 
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Justin J, Product Strategy

My most memorable personal game collection is from MapleStory. It wasn’t a well-known collection, and it might differ from what my colleagues would typically consider a collection, but MapleStory had its own unique charm in that regard. I collected guidebooks, TCG cards, stickers, and more.

In the early years after MapleStory launched, computers and blogs weren’t as advanced or widespread as they are now. We relied heavily on printed materials—books and magazines—so it became a trend to release small guidebooks containing information about monsters, maps, and job traits.

Then came the sticker craze. When you bought a one-dollar bread snack at the market, it often came with a MapleStory sticker inside, and it became a fun challenge to collect them all. Lastly, there was the TCG series. Although it was an attempt to follow the success of Digimon and Pokémon, it didn’t perform very well commercially. Still, for nostalgic collectors, it became another beloved part of MapleStory’s legacy.

 

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Mace T, Product Strategy

The Kingdom Hearts Final Mix Platinum Limited Edition was pure nostalgia gold. It felt like a proper gift to fans. You got the Sora block figure, stickers, a calendar with Tetsuya Nomura’s art, and three badges. That was all in addition to the game, and everything came in a high-quality, sturdy box. It was the complete opposite of today’s CEs, which are often guilty of removing items actually worth collecting and swapping them with digital perks that leave you feeling like you paid for early DLC, at best.

Kingdom Hearts: Final Mix set a high bar and let the fans know they were here to stay!

 

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Some Other Notable Collector’s Editions

Assassin’s Creed II: Ezio statue, art book, bonus DVD, extra missions.

Gears of War 3: Marcus statue, steelbook, art book.

Fallout: New Vegas: Vault Boy bobblehead, survival guide, map, poker chips.

Grand Theft Auto IV: Steelbook, duffle bag, map, lockbox.

Red Dead Redemption: Steelbook, art book, collectible pins.

Warcraft III: Faction stickers, art book, soundtrack, special packaging.

Nier Replicant White Snow Edition: Art book, soundtrack, premium packaging.

Ni No Kuni PS3: Plushie, spell book, art cards, commemorative coin.

Xenoblade Chronicles Definitive Edition: Art book, steelbook, vinyl soundtrack, posters.

 


 
The best Collector’s Editions clearly focused on quality, size, and a genuine connection to the game. Comparing those awesome physical items to the focus on in-game bonuses in modern CEs shows a huge difference!

Thanks to the team for sharing their favorites and thank you for reading!

What were some of your favorite collector’s editions?
Share your thoughts on our social media.

See you next time!

 

 

 
 

Innovative Games That Charted New Worlds

Look, we know Columbus Day is complicated. Instead of getting into all that, we’re using today to celebrate a different kind of discovery—the games that changed everything. We’re talking about the titles that didn’t just follow trends, they created them or, at least, changed them. From genre-defining classics to the games that rewrote the rulebook, these are the trailblazers we think are worth remembering or trying for yourself.


Personal Game-Changers

Justin J. (Assistant Project Manager)

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PC

Growing up, MapleStory was my OG MMORPG. It completely changed the way I looked at PC games. Before that, I was mostly playing simple HTML flash games, but MapleStory introduced me to a whole new world. It wasn’t the first MMORPG, and it wasn’t the most popular either, but it was the one that reshaped my perspective. The way you could interact with other players, take on quests, earn currency, upgrade weapons, and unlock new skills with each level felt groundbreaking at the time. During that MMORPG boom, countless companies were jumping into the genre, but MapleStory carved out a permanent pillar in the market—and in my memories.

 

Mobile

Do you remember Piano Tiles when the first touchscreen phones came out? Games like it had always existed in different forms, but on mobile it just clicked. It was simple, rhythmic, and perfectly suited for touch controls. To me, that game represented the potential of mobile gaming: quick to pick up, intuitive to play, and designed around the unique strengths of the platform. In many ways, it set the tone for the explosion of mobile games that followed.

 

Console

Consoles have always felt like one of the fastest-moving areas of gaming technology. They evolved from simple black-and-white 2D screens to stunning 3D full HD graphics with smooth motion, lightweight designs, portability, and online connectivity. When I think of consoles, Mario immediately comes to mind.First released in 1990, Super Mario World, offered fast-paced, stage-by-stage gameplay with fun characters and colorful backgrounds. Over the years, the Mario IP has expanded beyond games into animations, movies, and countless genres—yet it remains beloved and instantly recognizable.

 


The Strategy Games That Shaped a Genre

Andrew S. (Assistant Producer)

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In the spirit of Columbus Day, and in celebration of World Mental Health Day. To me, the game that pioneered a subgenre and brings mental ease to my stressful mind is the Civilization series. Though it wasn’t the first 4X game (Explore, Expand, Exploit, Exterminate), it’s the one that truly popularized that subgenre of strategy games.

In a way, it mirrors Columbus himself, without the “terrible human being” part. The Civilization series has inspired many games, such as Humankind, Europa, Age of Wonders, and Stellaris. This series merges my two loves of video games and world history. It’s such an amazing experience to start from a group of tribe people and slowly turn it into an empire that could stand the test of time, while also learning historical trivia along the way.

 


Genre-Defining Mobile Games Worth Playing

Mace T. (Creative Project Manager)

Since I’ve really been into mobile games lately I decided to focus on that massive gaming platform that gamers, strangely, forget about when it comes to innovation and creativity.

Episode: Choose Your Story (2014)
brought interactive fiction to the masses, creating the template that countless story apps now follow. If ‘choose your own adventure’ and soap operas had a baby it would probably be something  like Episode!

With its “cliffhanger, then choose” structure and user-generated content, Episode transformed visual novels from niche Japanese games into a global phenomenon. Proof that some mobile players really craved narrative control.

If you’re into hardcore drama with straightforward, simple controls then give the Episode series a serious look.

 

Monopoly GO! (2023) reinvented the world’s most famous board game by transforming it into a daily social ritual of competition and cooperation.

With real-time heists, friend-based revenge mechanics, collaborative events, and collectible stickers, it proved that 90-year-old game could be fresh again. After some questionable versions throughout the years, this Monopoly is super simple and super addictive. Events are dynamic and, thankfully, escape the typical “log in, collect rewards, and close the app” boring routine so common in mobile these days. Team up with friends or raid their banks while your pockets get fatter.

The fun is just a few dice rolls away.

Pro tip: don’t forget to grab your free dice from the Tycoon Club.

 

Wittle Defender (2025) is the perfect fusion of tower defense and roguelike genres with card battler elements that creates some serious strategic depth. From the studio behind Archero, it offers nearly hands-free auto-battle gameplay where victory depends on your squad composition and choosing the perfect skill synergy rather than your reflexes and low ping times.

I find these low-action games more rewarding now as it seems the RPG genre (my favorite overall) seems to be gravitating more into action-game territory which I find less interesting.

With no perfect blocking, expertly timed dodging or avoiding the circles of doom to master, Wittle Defenders, becomes the blueprint for cross-genre mobile gaming that rewards your ability to think long-term in short bite-sized time blocks.

 

Honorable Mentions:
Shadow of Destiny (2001)
Age of Empires II (1999)
Crazy Taxi (1999)
Ragnarok Landverse (2025)

 


Thanks for reading! We hope this look at the boundary-breaking games of our past and present gave you some food for thought and maybe a few new titles to check out.
Have a great day!

 
 

Hangin’ with Gravity — Tokyo Game Show!

We recently attended the Tokyo Game Show (TGS), and it was hands down the best video game convention we’ve ever experienced!
The scale, the energy, and the thoughtful approach to crowd management gave us an unforgettable window into Japan and Asia’s thriving gaming scene.

The Massive Scale
The booths at TGS are in a league of their own. Major companies command enormous floor spaces that make it obvious they’re investing heavily in the show.
What really struck us was seeing how many publishers who dominate in Asia—particularly from China and Korea—are using TGS as their launchpad to Western markets. We discovered brands that we’d never heard of with sprawling, polished booths showcasing games like Crimson Desert. These companies are clearly serious about establishing their flagship titles on the global stage.

Focus on Player Engagement
The biggest difference from other conventions, like Pax West which happened recently, is that we noticed at TGS was how exhibitors thought about attendees.
Rather than treating demos as one-and-done experiences, booths built activities around their games—scavenger hunts, social media challenges, photo opportunities.

This approach was really clever. By getting players to participate beyond just picking up a controller, exhibitors were converting casual interest into social media follows and word-of-mouth buzz.
Fair warning though – booth staff can be pretty assertive about pulling you in to check out their games. They’re not shy about pitching!

 Smart Crowd Management
A favorite innovation at the show was how TGS solved the line problem. For popular demos, they used a ticketing system where you’d reserve a spot and get a return time—no standing around for an hour. Kind of like Disneyland’s old Fast Pass System. This completely transformed the convention experience. Instead of being stuck in queue hell, you could wander the floor, check out other games, and come back when your slot was ready. It’s such a visitor-friendly system that we were surprised more conventions haven’t adopted it. You end up seeing far more of the show!

Standout Games and What’s Coming
TGS offered a solid preview of where gaming is headed:

AAA Showcases: Battlefield 6 had a massive, tournament-style setup that felt like an esports arena—it was impressive to see that level of commitment to a single game.
The Genshin Impact Influence: There’s a clear trend of games borrowing Genshin’s anime-inspired art style and open-world formula, especially from Chinese developers. Some are adding interesting twists, like mixing melee combat with gunplay in creative ways.

Indie Gems: A favorite discovery was an indie that mashed up roguelike RPG mechanics with blackjack—you literally use your card hand to determine your attacks. It sounds wild, but it worked surprisingly well.

If you’re serious about gaming and want to understand where the industry is moving—especially with Asia’s explosive growth—TGS should be on your radar.

The energy is infectious, the crowd management is brilliant, and the quality of games on display makes it worth the trip!

Here’s the photo dump for your viewing pleasure:

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