We’re back! Happy New Year everyone!!
This week we’re looking at upcoming games for 2026 (or beyond). Let’s jump in!

Grand Theft Auto 6
One of the upcoming 2026 releases that excites me the most is GTA 6. The Grand Theft Auto series has always been more than just a game—it’s a cultural icon that has evolved with every generation of players. From the original GTA 1 with its top-down view and blocky, paper-cutout characters, the franchise has continuously pushed boundaries in storytelling, technology, and freedom of play. Watching it grow from simple chaos on tiny maps to sprawling open worlds with lifelike characters and cinematic narratives feels like witnessing the evolution of gaming itself. If GTA 6 delivers on what Rockstar promises, it could become another milestone that redefines what is possible in video games.
—Justin J., Asst. Project Manager

Marvel: Tohkon Fighting Souls
2025 was an incredible year for gaming, and I cannot wait to see what 2026 has in store.
While many people initially expected it to be dominated by Grand Theft Auto VI, I would not be surprised if the game ends up being delayed until 2027. Even so, I firmly believe that 2026 will still be an outstanding year for gamers.
As a huge fighting game fan, I am especially excited for MARVEL Tōkon: Fighting Souls and Avatar Legends: The Fighting Game (name could be subject to change). I love both of these IPs, and I love the genre. I have always felt they were a perfect match. I cannot wait to see more from the developers as they showcase these titles later this year.
There is one more game I am definitely keeping my eye on, and that is Ragnarok 3, which is being published by our sister company, Gravity Game Vision, and developed by Joymakers. Based on the reveals and trailers released so far, it is clear that the game is aiming for a return to form, highlighted by the tagline “RO, as it was meant to be.”
It is a funny thing to admit as a producer at Gravity, but I do not have a deep personal history with Ragnarok. That being said, I have clearly noticed the incredible passion players have for RO1. I cannot help but feel a bit envious, and it makes me want to experience the game the same way players do. I sincerely hope the team at Joymakers delivers the best version of RO3 that fans have been waiting for, because they truly deserve it.
—Andrew S., Asst. Producer

Ragnarok M: Eternal Love 2
From Gravity, we have a a huge portfolio of RO titles planned for release including two new entries which I am excited about.
Ragnarok Abyss: this game promises a more open world adventure where traditional zone boundaries are removed to create a more immersive experience for players. Other notable features slot the game more into the adventure category like: true day/night cycles and treasures and puzzles hidden throughout the world.
Ragnarok M: Eternal Love 2: this game aims to reach a visual and engagement level more similar to titles like Genshin Impact with rich visuals and deeper open worlds to explore.
Based on the ambition of these two projects, the future of RO seems to be expanding beyond instanced, compartmentalized story-telling.
From the industry, I’m looking to forward to what I expect will be a juggernaut at launch: Final Fantasy XIV: Mobile. I spent a great amount of time playing the game across platforms and look forward to experiencing the world of Eorzea in a new setting. While the UI design is not really my cup of tea I do think the systems of FFXIV are more suited to a handheld experience – including the combat.
I’m also keeping an eye on Fable (tho I think Xbox has really lost its way) and an absolute must buy for me, from Square Enix’s massive remake portfolio, is Dragon Quest VII Reimagined. This one looks to really lean into why SE is such a treasure for fans of craft and artistic taste in the RPG game industry
Seeing how game teams adapt to fast changing technology is the theme I’m looking forward to in 2026.
Despite innovations in AI and hybrid strategies across big titles in mobile gaming, many AA and AAA new releases still feel technically traditional, with limited online integrations beyond leaderboards and co-op play.
Heavy emphasis on narrative themes can make technical progress harder to notice unless those improvements are related to obvious visual enhancements. I’m anticipating more hybrid game styles across PC and console but not holding my breath. Indie and small team success has definitely been impacted by different combinations of rogue-like and card battlers, so we’ll see if the trend continues or moves to a new hybrid mix.
I also expect amazing hybrid innovation across mobile gaming as teams need to generate new hooks to stand out in a very aggressive, profitable, and competitive landscape.
Another hot and controversial topic for games is the use of generative AI which more leaders in gaming have admitted they may be using in development and production now, tho often quietly.
I expect more flair-ups like what happened with Expedition 33 and many more titles this year. Based on the complex sets of data needed to innovate in large-scale games, many players might be shocked to know how often AI is already being used and how. In my view, despite the backlash and trendy talk of an AI bubble, it may not be so much a matter of “if” but of “when” game teams will use AI in their projects.
We shall see…
—Mace T., Project Manager
That’s it for now.
Thanks for joining us for our quick snapshot of what we are excited about in gaming for 2026.

Dragon Quest VII: Reimagined
Disclaimer: All release dates or windows are subject to change based on the IP holder’s schedule and intent













